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COWarModACE Changelog 
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v1.2 October, 2012
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-added ShackTac Bunnyhop 
-added AIGunnerToUseAllWeapons_AI_C_PvPscene
-added Rifle Collision Simulation addon for CQB
-added Support Call
-fixed Bd hellfire & made it compatible with GLT realAir weapons- 
hellfire before using top attack would miss its target 
-fixed slx_mod_man_armor
-fix included from v 1.1 Patch
-updated TPW_AI_Suppression to Version: 3.04
-updated TPW_AI_Los_104
-updated ASR AI to 1.16
-updated ShackTac Fireteam HUD (STHUD) to Version: 120906
-updated Blake's PRADAR (Player Radar) to Version: 1.2.0.2
-updated TGW Vehicle Fixes to Version: 1.56
-updated TGW Zeroing to Version: 1.33
-updated Non-blinding sun mod to Version: 4
-updated the Directory Readme
-updated known bugs readme
-updated Credits readme
-updated Mod Links readme
-updated Permissions readme
-updated WarMod Disclaimer
-updated All Features List
-updated Features by Subjects readmes based on added mods

v1.1 July, 2012
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-Fixed error "Include file @COWarMod\addons\SLX.hpp not found" 
files fixed:
SLX_ace_fixes
SLX_aiskill
SLX_anim_swim 

The patch updates the config in those 3 files so that 
the file finds the hpp being asked for in the @COWarModACE
addons folder where as before it was asking for the hpp in the 
@COWarMod addons folder.

v1.0 July, 2012
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- Initial Release